Graphic Design Volunteer – Service Learning
CrowdDoing aims to show how social innovation can scale to the scope of our collective challenges by leveraging under-utilized capacities and how it can drive new participation by individuals and institutions to make that possible. Social innovations and social enterprises have insufficient support today to address Sustainable Development Goals. Organizations in both the public and private sector meanwhile face a shortage of skills for navigating a world increasingly challenged by VUCA – “volatility, uncertainty, complexity, and ambiguity.”
Service-learning has historically been efficient at achieving learning goals but inefficient at achieving impact goals. Scaling service learning in support of social innovation can intervene to change this pattern.
Our increased awareness of the interconnectedness of societal challenges requires that we train professionals to be more than excellent in their particular fields: they need to be able to collaborate across disciplinary lines. These collaborations on real-world social innovations shift the perspective of professionals to an empathetic frame of reference vis a vis the stakeholders they aim to serve. Grappling with complexity is not easy, but in order to help social innovations reach their impact potential to achieve Sustainable Development Goals and beyond, people are willing to learn more about complex systems and the systems that have implications for social innovation and the stakeholders it is created to serve.
Skilled volunteering and service-learning in support of social innovation is an efficient way for individuals to gain skills that further their success as project managers, human resources professionals, marketing professionals, and engineers. Service-learning focused on social innovation can be efficient simultaneously at achieving impact, and at teaching skills needed in the future.
- Sit in on conceptual design meetings and offer educated opinions
- Determine voice and messaging for graphic design pieces
- Advise on best practices and optimizations throughout design projects
- Select colors, font, images, and layout
- Create visualizations (either by hand or via a software program) which convey accurate messaging and undertones as dictated by the project
- Develop product illustrations, logos, website graphics, etc. as needed
- Present designs to stakeholders and applicable teams
- Implement feedback and changes when appropriate
- QA designs for errors
- Pass final design to development or publishing teams for release